Digital Analysis of Player's Positioning and Movement during a Basketball Official Game using Video Analysis
Abstract
The information used for preparing one single basketball game is coming from different sources, one of the most important being the analysis of the opponent team. The big challenge for analytics is designing a better accuracy on spatial tracking coordinates, to adopt more and different statistic information and to use all these new type of information for helping the coaching staff to use their own team’s advantages better by exploiting the opponent’s general mistakes.
By using the available technology of new-generation video cameras we could be able to obtain information about players’ position during a basketball game. Using this information, the program DIGITAL ANALYSIS OF PLAYER’S POSITIONING DURING A BASKETBALL GAME will generate, during the game and at the end of the game, pdf files of each player and average digits for teams and compare these results, offering us a clear analysis between the teams and the players.
In order to offer adequate parameters the program imply generating over 2000 different indexes on players positioning, speed movement and direction during a basketball game, all these by using a laptop that will save the images captured by a high-tech video camera and a software program that will analyze the images.
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