Virtual Reality Environment:
Between Artistic Display and 3D Formation
Abstract
Recently, virtual reality (VR) has been widely used in many different fields, including art,
entertainment, education, training, etc. The rapid and massive development of digital
technology has been directly reflected in the arts, as the art world today witnesses virtual reality
technology, augmented reality, and mixed reality. And extended reality. Digital technology has
contributed to enriching the creative atmosphere for the artist and has provided more tools that
helped him implement his innovative ideas, and his tools have become in the hands of artists.
Not only to simulate reality but to transcend it. Several artists have recently moved to push the
boundaries of three–dimensional digital art by taking advantage of the use of virtual reality in
their works. Thus, virtual reality has provided the audience with a unique experience, which is
watching a work of art in an animated image, three dimensions, and has enabled the viewer to
interact with it more deeply than being a static work. The research will discuss the vital role
that virtual reality plays in artistic display and 3D formation, and the extent of its effectiveness
in achieving sustainability.
